DiceCurv

Single die

Roll a d12

A 12-sided die, rolled in your browser. Every face has an equal 8.33% chance, which works out to 1 in 12.

Total
Tap to roll, or press R.

The odds on a d12

A single die is flat: no total is more likely than any other. The curve only appears once you roll more than one, which is what the 2d12 page is for.

Lowest
1
Highest
12
Average
6.50
Each face
8.33%
Odds
1 in 12

Every bar the same height. That flatness is the whole point of a single die: 8.33% per face, no favourites.

What a d12 is for

Greataxe damage and barbarian hit dice. The least used die in most campaigns, and the most satisfying when it lands high.

Hitting a target number

What a flat d12 beats, and how much two-dice advantage moves it.

NeedFlatAdvantageDisadvantage
2+91.7%99.3%84.0%
3+83.3%97.2%69.4%
4+75.0%93.8%56.2%
5+66.7%88.9%44.4%
6+58.3%82.6%34.0%
7+50.0%75.0%25.0%
8+41.7%66.0%17.4%
9+33.3%55.6%11.1%
10+25.0%43.8%6.25%
11+16.7%30.6%2.78%
12+8.33%16.0%0.694%

How to use this roller

Tap the die or press the roll button. To roll several at once, change How many. To add a bonus, put it in Modifier: entering 3 turns a d12 into 1d12+3. Negative numbers work for penalties. The keyboard shortcut is R.

Nothing is stored on a server and no account is needed. The page works offline once loaded, which matters if the venue has poor signal.

Common questions about the d12

What are the odds of rolling a 12 on a d12?

Exactly 8.33%, or 1 in 12. Every face on a fair d12 is equally likely, so a 12 is no rarer than a 7.

What is the average roll on a d12?

6.5. That is the midpoint of 1 and 12, and it is worth knowing because the average of a die is always (sides + 1) divided by 2. Over many rolls your results converge on it, but any single roll tells you nothing.

Does rolling with advantage change the odds of a 12?

Advantage is a d20 mechanic, but the maths applies to any die. Rolling two d12 and keeping the higher would raise your chance of a 12 from 8.33% to 16.0%.

Is this d12 roller actually random?

Every roll comes from the Web Crypto API rather than Math.random, and uses rejection sampling to discard values that would skew the result. A plain modulo of a random number is biased when the range does not divide evenly, which for a d12 would quietly favour the low faces.

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